Taunt is a buff in Cookie Run: Kingdom. Its crowd control debuff equivalent is Taunted.
Effect[]
Enemies within range of a unit with Taunt become Taunted towards that unit. Taunted enemies are forced to target units with Taunt with their regular attacks and skills.
If a Taunted enemy's skill involves multiple projectiles or single targets, the Taunt caster will only redirect one, while other enemies will be targeted by the remainder. If the Taunt caster is outside the range of the Taunted enemy's attacks or skills, the enemy will move until the Taunt caster is within range. If multiples Taunt effects are active, enemies will primarily target the last unit to use Taunt, with some instead following their original target prioritization amongst all available Taunt targets.
The caster of
Taunt is indicated by the buff icon, while Taunted enemies will have an anger symbol above them instead of a debuff icon. The Taunted effect can be purified or ignored by Immunity.
Cookies[]
| Cookie | Effect | Duration |
|---|---|---|
| Guardian's Valor |
Affects any target in range. | 8s |
| Unstable Fettuccine |
Affects any target in range. Cannot be dispelled. | 12s |
| Catch Me If You Can! |
Affects any target in range. | 5s |
| Mousse Shield |
Affects any target in range. If the Team Drizzle effect is active, cannot be dispelled. | 5s |
| Cavalry Charge |
Affects any target in range. | 3s |
| Noble Sacrifice |
Affects any target in range. | 5s |
| Millennial Tree |
Nature's Protection If there are no |
10s |
| The Great General |
Summoned Fighter Affects any target in range. |
7s |
Interactions[]
| Cookie | Information |
|---|---|
| Choco Penumbra |
Ignores Taunt effects if a target without Taunt has |








