Summoned Creatures (commonly referred to as summons) are allied units summoned by Cookies in battle.
They have their own stats, typically scaled on the summoner, and assist with their own attacks. They stay on the battlefield for a certain duration, even when the summoner is defeated. On top of receiving buffs that all allies receive from skills, summoned creatures can also receive buffs from abilities that specifically buff summoned creatures, such as the Seamstress's Pin Cushion.
Cookies[]
Summon | Information | Lifetime |
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Licorice Servant
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Immune to Knockback, Flying, and Pulling effects. With the Magic Candy, Licorice Servants have increased base ATK and DEF. Up to 6 can be on the field. Used by |
10s |
Snow King
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Snow King is resistant to Interrupting and Movement-impairing Effects. Continuously deals area damage to enemies, reducing their ATK SPD and having a chance to inflict Frost with each hit. With Magic Candy, Snow King absorbs a portion of Snow Sugar Cookie's damage received and grants them a Shield proportional to damage dealt. Used by |
10s |
Pompon
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Upon being summoned, deals wide-range damage to all enemies in range. Regular Attacks damage up to 3 nearest enemies, inflicting Healing Reduction. While on the battlefield, increases ATK for all allied Summoned Creatures. Resistant to most interrupting effects (excluding Freeze, Light Cage, and Sleep?). Used by |
24s |
Cream Cotton Sheep
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Upon being summoned, charges into the nearest enemies to deal damage and Stun them. Up to 3 can be on the field. Used by |
7s |
Cream Wolves
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Tamed Wolves are less affected by Knockback and Flying. After Crunchy Chip Cookie is defeated, the Tamed Wolf will continue fighting and become immune to interrupting effects. Summoned Wolves are less affected by Knockback and Flying. Up to 2 can be on the field. Used by |
15s |
Oyster Soldiers
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Upon being summoned, charges into the nearest enemies to deal damage, and while armed with Shields, they gain increased DEF and resistance to Knockback and Flying. They will lose these effects once the Shield is depleted. The maximum amount of Oyster Soldiers depends on Oyster Cookie's Cooldown:
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13s |
Prune Jelly
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Prune Jellies withstand 20 hits rather than having a health bar. Its regular attacks inflict Poison on the nearest enemy, and spreads Poison on nearby enemies every few seconds. Used by |
10s |
Sarcophagus of Gold
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While not traditionally acting as a Summoned Creature, it is considered one in-game (though ignores any specifically-targeted buffs). It does not attack, and it starts with an Area Shield that absorbs damage for all allies in the radius while providing Knockback immunity. After its lifetime expires, Golden Cheese Cookie will be revived. If its shield and health are depleted before then, she will not revive and be defeated like normal. Used by |
6s |
Rebel's Decoy
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Decoys withstand 10 hits rather than having a health bar. Their regular attacks will Knockback enemies. Up to 2 can be on the field. Used by |
13s |
Others[]
Summon | Information | Lifetime |
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Bone Dragon
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Summoned at the start of battle. After attacking a single enemy once, launches a wide-ranged attack that damages all enemies. | - |
Interactions[]
Cookies[]
Cookie | Method | Information |
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Increases all allied Summoned Creatures' ATK by 75% for 9 seconds.
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Passive | Crunchy Chip Cookie is able to receive 25% of Summoned Creatures' buffs.
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Increases all allied Summoned Creatures' ATK SPD by 45% as long as Pompon is on the battlefield.
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Treasures[]
Treasure | Information |
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Increases all allied Summoned Creatures' ATK by 30~80% and their Lifetime by 10~30%.
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Gameplay | Beascuits ⬩ Cookie Order ⬩ Cookie Type ⬩ Damage ⬩ DMG Enhance ⬩ Healing ⬩ Intangibility ⬩ Interrupting Effects ⬩ Magic Candy (Crystal Jam) ⬩ Movement-impairing Effects ⬩ Passive ⬩ Safeguarded ⬩ Skill (Transformation) ⬩ Stage Effects ⬩ Summoned Creature ⬩ Tactical Skill ⬩ Targeting ⬩ Toppings ⬩ Undispellable Effects ⬩ Vulnerability | |
Stats | Basic: HP ⬩ ATK ⬩ DEF ⬩ CRIT (Chance ⬩ DMG ⬩ Resist) ⬩ Cooldown Advanced: ATK SPD ⬩ DMG Resist ⬩ Amplify Buff ⬩ Debuff Resist Hidden: MOV SPD ⬩ Weight ⬩ Range | |
Elements | Light ⬩ Poison ⬩ Fire ⬩ Water ⬩ Earth ⬩ Ice ⬩ Electricity ⬩ Darkness ⬩ Wind | |
Status Effects | Buffs: Current Charge ⬩ DMG Focus ⬩ Immortality ⬩ Immunity ⬩ Purify ⬩ Shield ⬩ Tailwind Debuffs: Amplify Debuff ⬩ Consuming Darkness ⬩ Curse ⬩ Dispel ⬩ Frost ⬩ Injury Crowd Control: Charm ⬩ Fear ⬩ Freeze ⬩ Polymorph ⬩ Shackles ⬩ Silence ⬩ Sleep ⬩ Stun ⬩ Taunt Periodic Damage: Burn ⬩ Corruption ⬩ Poison ⬩ Vampiric Bite ⬩ Zap |