Status Effects are various effects that modify Cookies' and non-Cookies' stats, or alter how they function entirely.
Buffs/Debuffs
Status | Effect | Source |
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Increases the maximum HP capacity. | ![]() ![]() |
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Decreases the maximum HP capacity. Cannot be purified. | ![]() |
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Attack power is increased. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Attack power is decreased. | ![]() ![]() ![]() ![]() |
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Defense power is increased. | ![]() ![]() ![]() ![]() ![]() |
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Defense power is decreased. | ![]() ![]() ![]() ![]() ![]() ![]() |
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Critical strike chance is increased. | ![]() ![]() ![]() ![]() ![]() ![]() |
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Critical strike damage is increased. | ![]() |
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Attacking speed is increased. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Attacking speed is decreased. | ![]() ![]() ![]() |
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Damage received is reduced. Can be noted as "-% DMG" or "+% DMG Resist" from in-game descriptions. DMG Resist is capped at 85% and cannot be exceeded. |
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Damage received is increased. | ![]() |
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Regular attack damage is increased. | ![]() |
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Reduces allies' damage received and receives it for them. | ![]() |
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Damage taken is reflected back to the attacker. | Red Velvet Dragon Cookie Alliance |
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Damage received is spread across multiple targets. Can still be applied on targets with Immunity. | ![]() |
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Absorbs damage based on Max HP or a specified amount of hits. In theory, they can stack indefinitely but cannot be replenished. |
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Cannot receive shields. | Episode 13 & Episode 14 |
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Completely immune to any form of damage. Not to be confused with Intangibility. |
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Healing received is decreased. | ![]() ![]() |
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Skill cooldown is increased. | Cookie Alliance |
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Movement speed is decreased. | ![]() |
Immobilize | Movement is disabled. | ![]() ![]() |
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Strengthens the effect and/or duration of buffs. | Tropical Raids |
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Weakens the effect and/or duration of debuffs. | ![]() ![]() |
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Strengthens the effect and/or duration of debuffs. | ![]() |
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Completely blocks debuffs from being applied and resists interruption effects. | ![]() ![]() |
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Completely blocks buffs from being applied. | ![]() |
Purify | Completely removes debuffs. | ![]() ![]() ![]() ![]() |
Dispel | Completely removes buffs. | ![]() |
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Releases a shockwave and forces targets to attack the user with regular attacks. | ![]() ![]() |
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Forced to target the Taunter with regular attacks. | ![]() ![]() |
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Unable to use skills. | ![]() |
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Attacking range is reduced, forcing the target to move to the Frontline position. | Episode 14 |
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Silenced and forced to move away from the Frontline position. | Episode 14 |
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Suffers from lowered Attacking and Moving speed. Can be stacked. | ![]() |
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Unable to act. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Completely resists Stun. | ![]() |
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Unable to act. Chains are crossed over the Skill icon. | ![]() |
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Unable to act. Hearts will flutter over the Skill icon. | ![]() |
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Turned into ice and is rendered unable to act. Skill cooldown is paused and damage is dealt after the duration. | ![]() |
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Imprisoned in a jail of light, cannot receive buffs and rendered unable to act. Deals damage relative to their Max HP and stuns them after the duration. Still applies on foes that resist interruption effects. Cannot be dispelled. | ![]() |
Freeze Immunity | Completely resists Freeze. | ![]() Episode 13 & Episode 14 (Enemy passive) |
Periodic Healing | Health is restored over time. | ![]() ![]() ![]() ![]() ![]() |
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Damage is dealt over time while the target is poisoned. | ![]() ![]() ![]() |
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Damage is dealt over time while the target is burned. | ![]() |
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True damage is dealt over time while the target is corrupted. | Episode 13 & Episode 14 |
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Damage is dealt over time while the target is zapped. Blocks shields. | ![]() ![]() |
Marks
Marks are "specialized" status effects that have requirements to benefit the user.
Status | Effect | Source |
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Healing Rice Cake | Upon defeat, the inflictee and their allies' health are restored. | ![]() |
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Upon an ally's defeat, the user gains a stack of this buff, granting a large boost to their ATK and ATK SPD. At the maximum of 4 stacks, the user will become resistant to Interrupting effects and Movement-impairing effects. Cannot be dispelled. | ![]() |
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Upon being purified, explodes and deals great damage to nearby enemies. | ![]() |
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After the user rush attacks the target, every mark applied will detonate and deal damage relative to their Max HP. Maximum of 12 stacks. | ![]() |
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Every hit the user receives gives them a stack of this buff, increasing the Final Blow damage of their skill. Maximum of 30 stacks. Cannot be dispelled. | ![]() |
Enemy-exclusive Buffs
Status | Effect | Source |
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Increases the maximum HP capacity for all enemies. | Cookie Alliance |
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Defense power is increased for all enemies. | Cookie Alliance |
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Attacking speed is increased for all enemies. | Cookie Alliance |
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All enemies gain a shield that absorbs damage based on their Max HP. | Cookie Alliance |
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All enemies gain a shield that absorbs a certain amount of hits. | Cookie Alliance |
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Weakens the effect and/or duration of debuffs for all enemies. | Cookie Alliance Episode 13 & Episode 14 |
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Completely blocks debuffs from being applied to all enemies. | Cookie Alliance |
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All enemies are immune to movement-impairing effects. | Cookie Alliance |
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All enemies are immune to interrupting effects. | Cookie Alliance |