Stage effects are a battle mechanic in Cookie Run: Kingdom.
Overview
Introduced in Invitation from the Slumbering Moon, certain enemies are capable of inflicting and increasing a specific meter on a unit through their attacks. The increase amount varies with the enemy; shown in tables of the stage effects' respective pages.
- The meter is placed under the unit's card and health bar. Once the meter is filled, it will turn red as it depletes and trigger various negative effects on the target that depends on the stage effect itself (see table below).
- Additionally, an undispellable Status Effect is permanently inflicted on the Cookie, which will stack for each repetition of this process (and sometimes increase the negative effect).
- Immunity and certain Cookies can resist this effect, indicated by the meter turning green for a short moment before disappearing. Purify effects will also reduce the meter by 3.
A different type of stage effect, introduced in The Lost Golden City, features a superimposed meter above the battle UI and under the timer.
- The meter may increase on its own over time or when enemies deal/receive damage. Once the meter is filled, an effect is triggered that typically affects all allies, both allies and enemies, or spawns in more enemies.
Information | Target |
---|---|
Weary
Introduced in: Dream Express & Eternal City of Wizards
The meter fills up when attacking an enemy or receiving damage from them. Once filled, triggers the following effects depending on the specific stage effect:
|
Single Ally |
Water Cage
Introduced in: Tower of Frozen Waves
|
Single Ally |
Freeze
Introduced in: Tower of Frozen Waves
|
Single Ally |
Error
Introduced in: The Lost Golden City & Goddess of Eternal Gold
The meter fills up when attacking an enemy or receiving damage from them, reducing the ally's ATK SPD. Once filled, triggers the following effects depending on the specific stage effect:
|
Single Ally |
MONSTERS!
|
Enemies |
Spore
|
Single Ally |
Paper Storm
|
All Allies |
Anguish
|
Enemies |
Yin and Yang
|
All Allies/Enemies |
Shooting Stars
|
All Allies |
Spice Smog / Spice Storm
|
All Allies/Enemies |
Battlefield of Frenzy
|
Enemies |
Trivia
- The functionality of stage effects is similar to how Status Ailments work in Dark Souls and similar games.