Elements are an Attack type introduced in the The Triple Cone Cup Begins! update (v4.3). There are currently 11 Elements in the game.
They serve as an additional factor in dealing damage, or taking increased damage.
List of Elements
| Element | Base | Magic Candy | Treasures |
|---|---|---|---|
Status Effects
| Element | Status Effects |
|---|---|
Target is immobilized, and blocks buffs from being received. Deals Light-type DMG and
Cookie's Amplify Buff and DMG Resist are increased when their skill is used.
| |
Target receives Poison-type DMG over time.
Poison-type DMG received from
| |
Target receives Fire-type DMG over time.
Fire-type DMG received is increased.
| |
Cookie's Debuff Resist and DEF are increased when their skill is used.
| |
Target is immobilized and their skill Cooldown is paused, then receives Ice-type DMG at end of effect.
Target's ATK SPD is decreased and Ice-type DMG received from
| |
Target receives Electricity-type DMG over time. Affected targets cannot gain
Increases CRIT% for all Electricity-type Cookies in the team.
If self's CRIT% exceeds 30%, gains stat boost for every 1%. DMG Resist and Max HP is increased for self and Electricity-type Cookies, and Debuff Resist is increased for self.
Electricity-type DMG received is increased. Target receives Electricity-type DMG over time. Dispels
| |
Target's CRIT% and Healing is decreased.
| |
Cookie’s ATK SPD and DMG Resist is increased per attack.
|
Changelog
| Elements |
|---|
![]() Light ![]() Poison ![]() Fire ![]() Water ![]() Earth ![]() Ice ![]() Electricity ![]() Darkness ![]() Wind ![]() Steel ![]() Grass |






























